Archive for January, 2008

Jan 30

wii_have_a_problem_logo

Remember my earlier post on wii-accidents? Well, the story continues. Nintendo could not turn the tide with just an improved version of the strap, as physical gaming continues to produce physical accidents.

Now I understand why the wii was not included in the e-fit zone.

You can submit your ‘experience’ at wiihaveaproblem.com, like the father of the kid below.

kid suffers from wii-mote

Jan 29

efitzone logo

Finally someone took the courage be an entrepreneur in gaming and fitness. An idea I have been thinking of for long, but never took the effort of actually working it out. Carla Scholten started two years ago and was inspired by American concepts, probably like this example reported on CNET. Last 28th of January, Carla’s vision materialized in Eindhoven, released by Erica Terpstra and presented by Hans van Breukelen.
(more…)

Jan 22

IDC 2008 Logo

UX, UX, it’s all about User Experience. But what about the Designer’s experience of the User’s Designs?

We asked 15 design experts to rate 40 design solutions of children on creativity. The results showed statistically significant differences between generating design solutions through brainstorming and through a prototyping session.

Submitted an article on these results, together with my intern Binh Thang, on the designer’s experiences with user generated designs to IDC2008. By February 25 we will know whether the article is accepted.

Jan 14

icanalwaysmakeyousmile.jpg
The number of graduate women is still growing. Among young PhD’s, (under 35) half of them is a woman, while of all graduated PhD’s only 30% is female.

Well, good for them. For me, this article is relevant in a totally different way:
90% of all PhD’s are employed full time after graduating, and, more importantly, I am still in the “young” group!

Hooray.

article @ cbs.nl (dutch)